I just wanted to take a second out to say how much I love animating. You know, when I released Metal Gear Awesome, and everyone was labeling me as “an animator” and I was catching a lot of flak for it considering MGA’s obvious lack of animation in any way, I denied that title pretty strongly.
You know, being an animator usually means you want to go work for Pixar or some studio and work on someone else’s projects… I don’t like JUST animating, I love telling jokes and creating characters. I love coloring and I love cleaning up, I love writing and tossing out ideas. I’m not strictly an animator, and when I say “I love animating,” I love the entire process.
I’m not claiming I’m any good, and I’m sure there are still people who don’t consider me to be a “real animator,” whatever that means. As far as I’m concerned, drawing two pictures and swapping them real quick qualifies you as an animator. The implications of your skill level or devotion is obvious in your work, and I think it’s silly to think that any of those implications should carry on into the term “animator.”
What is gained from being elitist about animating? Maybe someone is not as good at drawing, or animating anything, but perhaps there’s some good ideas there. Execution a little off, but intentions really good. We’re all human after all, your work may reflect some things about you but it’s still just work. As long as you’re not slicing babies in half, I’m cool with you. You can be elitist about animating but I feel like you’re missing out on a lot of possibilities. You know, great ideas or even just okay ideas. Anything can inspire you, and deciding whether or not you like something before you even know what it is just silly to me.
In short, I love creating. I hope to keep doing it for a long time.